Italy), Fixed Vanilla Zombie Name bug for Peru (Peruvian Independent State -> Peru), ixed Vanilla Zombie Name bug for Denmark (Kingdom of Denmark -> Peru), Fixed Vanilla Zombie Name bug for Portugal (Portuguese Republic -> Portugal), Fixed Vanilla Zombie Name bug for Japan (Japanese Shogunate -> Japan), Fixed Vanilla Zombie Name bug for El Salvador (Teocracia de El Salvador -> El Salvador), Fixed Vanilla Zombie Name bug for Greece (Hellenic Republic -> Greece), Fixed Vanilla Zombie Name bug for Paraguay (Republic of Paraguay -> Paraguay), Correct Leader for Paraguay in the 1910 Scenario (Emiliano González Navero), Political Balance in Paraguay has been revised, New Portrait for Eduardo Schaerer (President of the Republic of Paraguay from August 1912 to August 1916), New Portrait for Ismael Montes (President of Bolivia from August 1913 to August 1917), New Portrait for Roque Sáenz Peña (President of Argentina from October 1910 to August 1914), Integrated New Vanilla Idle Animations for Soldiers, Integrated New Vanilla Idle Animations for Calvary, New Interwar Unique Tech for German Empire: Maschinengewehr 13, New Interwar Unique Tech for Austria-Hungary: Steyr-Solothurn MP 34, The Emirate of Jabal Shammar has now its Capital (Ha'il), Riyadh is now the Capital of the Emirate of Nejd, Fixed Wrong Resolutions for some Bulgarian Generals Portraits (157x210px to 156x210px), Updated Defines to include new Game Variables, Fixed Background Images during Loading Screen, Edited and adapted Logistics UI to show all the resources in the Stockpile, Technologies UI has been reworked to be compatible with the DLC "Man The Guns", Scout Planes can now perform Air Recon Missions, Removed Texts in the UI Technologies Tree that were no longer needed, The Region GUI now properly display all the Resources, Buildings in the Region UI have now the correct spaces to be displayed correctly, Reworked National Focuses for Countries to properly apply bonuses to the new Naval Technologies, Added the correct Technologies when Estonia is released, GFX Text Icons have been updated to display information properly, Kufra as a new name for the South East Region of Libya, Proper State Name for Dahomey (actual Bénin), Kufra Region is now under the control of the British Empire, An incorrect state transfer in an Italo-Turkish war Event has been fixed, The Mod is now Compatible with Hearts of Iron IV version 1.9 "Husky", The Map has been edited with the additions of new States, Added a new Portrait for Joaquín Ruiz Jiménez (Spanish Political Advisor) that fix an unselectable issue, Added a new Portrait for Mariano Ordóñez García (Spanish Political Advisor) that fix an unselectable issue, Added New Descriptions for some National Focus Trees, Added a New Naval Technology: Naval Smoke Generator, 14 Days are now needed to complete The Triple Entente Focus (France Focus Tree), New National Spirit for Mexico: Situación Prerrevolucionaria, New National Spirit for USA: War Department, Font Colors have been fixed in the Technology User Interface, Reworked and Improved Mod's Files Structures, All Localisations Files are now encoded in UTF-8 with BOM, Reworked National Focuses Prerequisites and Conditions for Belgium, Reworked National Focuses Prerequisites and Conditions for Ottoman Empire, Reworked National Focuses Prerequisites and Conditions for Bulgaria, Reworked National Focuses Prerequisites and Conditions for German Empire, Reworked National Focuses Prerequisites and Conditions for Mexico, Reworked National Focuses Prerequisites and Conditions for Serbia, Added new Countries introduced with the 1.9 Update, Coals, Oils and Woods may be required Resources in order to be able to build some Ships, Numerous Stats and Build Costs have been reworked and balanced for Pre-Dreadnoughts, Numerous Stats and Build Costs have been reworked and balanced for Dreadnoughts, Numerous Stats and Build Costs have been reworked and balanced for Battleships, Numerous Stats and Build Costs have been reworked and balanced for Battlecruisers, Numerous Stats and Build Costs have been reworked and balanced for Armored Cruiser, Numerous Stats and Build Costs have been reworked and balanced for Heavy Cruisers, Numerous Stats and Build Costs have been reworked and balanced for Protected Cruiser, Numerous Stats and Build Costs have been reworked and balanced for Light Cruiser, Numerous Stats and Build Costs have been reworked and balanced for Torpedo Boats, Numerous Stats and Build Costs have been reworked and balanced for Destroyers, Numerous Stats and Build Costs have been reworked and balanced for Submarines, Numerous Stats and Build Costs have been reworked and balanced for Seaplane Carriers, José Madriz is now correctly at the head of Nicaragua in the 1910 scenario, Adolfo Díaz is now correctly at the head of Nicaragua in the 1914 scenario, Tons of duplicated files have been removed, Tons of duplicated variables have been removed, Tons of duplicated localisations have been removed, In this Major Update, you will have several choices to decide the fate of Persia, 1914 OOBs have been fixed for Brazil, China, Chile, Denmark, United Kingdom, German Empire, Russian Empire and Ottoman Empire, The Soviet Russia can now transfer its Capital to Moscow through a Decision, in the same way, Russian Empire (with a Marxist Government at its head) can do the same, Added Christmas Truce Events for several countries, AI will no longer get stuck in endless naval researches, Air Attack for Interwar Fighter increased from 9.0 to 10.5, Air Defense for Interwar Fighter reduced from 8.0 to 7.6, Max Speed for Interwar Fighter increased from 330.0 km/h to 350.0 km/h, It's now possible to boost Land, Naval and Air Doctrines with Military Experience Points, Added 7 new National Focuses for the United Kingdom (The Persian Question, Respect 1907 Convention, Ignore 1907 Convention, Anglo-Persian Oil Company Investment, Request Military Access from Persia, Reinforce our Persian Borders, Guarantee Persia's Independence), Strategic Bombing of 1912 Airship increased from 11.0 to 19.5, Strategic Bombing of 1918 Airship increased from 15.0 to 24.0, Added 2 new National Focuses for the Russian Empire (Tehran Cross-Border Agreement, Militarize Northen Persia), Northen Persia has been added as a new country, Strategic Bombing for 1915 Bomber reduced from 8.0 to 7.8, Production Cost of 1915 Bomber reduced from 30.00 to 28.00, Strategic Bombing for Interwar Bomber increased from 10.0 to 10.5, Range for Interwar Bomber increased from 1400 km to 1600 km, Range for Interwar Fighter increased from 570 km to 610 km, Max Speed for Interwar Bomber increased from 250.0 km/h to 290.0 km/h, Added 2 new National Focuses for the Soviet Russia (Export the Revolution to Persia, Support the Jangali Partisans), Vladimir Liakhov has been added as Country Leader for Nother Persia, Mirza Kuchak Khan has been added to the Persian Socialist Soviet Republic as Country Leader, Added and Fixed Missing Effects for two National Focuses ("Send T.E Lawrence" and "Arab Uprising" for the United Kingdom), Hejaz can now receive a new Commander (Thomas Edward Lawrence) with the National Focus "Send T.E Lawrence", Added 4 new National Focuses for the Ottoman Empire (Claim Northen Persia, Claim Persia, Invite Persia into the Central Powers, Persian Military Formation), Production Cost of 1912 Airship increased from 60.00 to 65.00, Production Cost of 1918 Airship increased from 70.00 to 75.00, Air Defense of 1912 Airship increased from 10.0 to 12.0, Air Defense of 1918 Airship increased from 12.0 to 14.0, New ahistorical opportunities have been added for AI (if you start a game without Historical AI Focuses checked), Added a Tungsten ore in the Kustanay Region (prior 1911, Russian Tungsten was only found in the Boyev Mines), Added an Aluminium ore in the Ivanovo Region (The first aluminium smelter in Russia was founded in 1885 by industrialist A.
If you don't have Man the Guns, the mod will also cause some unexpected AI behaviour. The visual appeal is impressive as the custom models and graphics add true immersion to this other world. Currently it features the British Expeditionary Force and the German Empire as opposing factions; however new nations will be brought over time, such as France and Austria-Hungary. 1914: The Great War.

One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical.

The veteran alternate history mod on the block. This is a one stop shop for a total enhancement of the game. This mod is compatible with Version 1.10 Collie & all DLCS. The mod is still in relatively early days, and there's only dedicated content up to 1885. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. In an era where the stakes were high and risks even higher, you'll have to tread lightly when it comes to diplomacy. This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Iron's shenanigans. This mod is compatible up to Husky 1.9.2., but it doesn't work with other non-graphics mods. The Great War 1918 is a WW1 modification for Company of Heroes, focusing on the last year of the First World War. What if Italy decided to go hardline and fight with the Central Powers? Fully compatible up to the current version and all DLCS. © Paradox Interactive. At the time of writing, an update to 1.10 Collie is expected within the next week.

Do you have any mod suggestions or personal favourites we can add to our list? This mod is, unfortunately, fully compatible up to 1.10 Collie.

Single points and single army combat is expanded into a truly epic battlefield that does away with another layer of abstraction. Mod File Structure [] Local Mod [].

Simple yet this mod fixes one of the most annoying things about playing with AI allies. Hearts of Iron IV: The Great War - Open Beta 0.11.2 "España" (16 October 2020), Hearts of Iron IV: The Great War - Open Beta 0.11.1 "España" (21 September 2020), Hearts of Iron IV: The Great War - Open Beta 0.11 "España" (29 August 2020), Hearts of Iron IV: The Great War - Open Beta 0.10.3 "The Aftermath of Versailles" (15 June 2020), Hearts of Iron IV: The Great War - Open Beta 0.10.2 "The Aftermath of Versailles" (6 May 2020), Hearts of Iron IV: The Great War - Open Beta 0.10.1 "The Aftermath of Versailles" (8 April 2020), Hearts of Iron IV: The Great War - Open Beta 0.10 "The Aftermath of Versailles" (2 April 2020), Hearts of Iron IV: The Great War - Open Beta 0.9.2a (19 March 2020), Hearts of Iron IV: The Great War - Open Beta 0.9.2 (17 March 2020), Hearts of Iron IV: The Great War - Open Beta 0.9.1 (26 February 2020), Hearts of Iron IV: The Great War - Open Beta 0.9 (7 February 2020), Hearts of Iron IV: The Great War - Open Beta 0.8 "Persian Campaign" (15 January 2020), Hearts of Iron IV: The Great War - Open Beta 0.7.7c (30 December 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.7b (18 December 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.7a (13 November 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.7 (11 November 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.6b (4 October 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.6a (2 September 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.6 (13 August 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.5 (28 June 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.4 (5 June 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.3a (23 May 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.3 (21 May 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.2 (4 April 2019), Hearts of Iron IV: The Great War - Open Beta 0.7.1 (14 March 2019), Hearts of Iron IV: The Great War - Open Beta 0.7 (7 March 2019), Hearts of Iron IV: The Great War - Open Beta 0.6.2 (14 January 2019), Hearts of Iron IV: The Great War - Open Beta 0.6.1 (3 December 2018), Hearts of Iron IV: The Great War - Open Beta 0.6 (11 November 2018), Hearts of Iron IV: The Great War - Open Beta 0.5.4 (28 June 2018). Check if the mods you've selected are compatible with the other mods you've downloaded.

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Can you avoid the mistakes of history, or will you find yourself falling into even worse traps? Remember that most mods are not compatible with Ironman as they change game balance. In this Mod, the smallest divergences can change everything.

Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. We're not sure about later versions at this time. It also has thousands of new events, new units, new mechanics including DECON and MAD. Sometimes totally overhauling the game requires a subtle touch.

Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War.

With elaborate National Focus trees that delve deep into Alternate History, you may find two games with the same country end up completely differently. Hoi4 enable new mod.

If you're reading this and the 2020 COVID-19 crises is still on-going, you’ll certainly have time to now with us all quarantined. Make sure you don't accidentally download the old version of the mod.

Version 21.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3), Version 29.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3), Version 15.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3), Version 02.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1), Version 17.03.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1), Version 26.02.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1), Version 15.01.20 for Hearts of Iron 4 (v1.8.1), Version 18.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1), Version 13.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1), Version 04.10.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1).

Terms of use for Paradox Account You may just settle into the game so quickly, you'll wind up with trench foot and shell shock before you realize it. You can log in to your account or register on the site to download mods without waiting. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. Copy the folder “xxxx.mod” inside the mod file to the Documents > Paradox Interactive > Hearts of Iron 4 > Mod location. 1910: The Powderkeg of Europe. In this mod, you have to retain peace while preparing for a great war after the unrest in the Middle East. Let us know in the comments! Here are some tips for first timers: Keep in mind that not all mods might be found on the Steam Workshop even if the vast majority are. The amusingly accurate name delivers on its promise. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. Some of the factions in the mod are armed with spears and foraged firearms. Of course, that's not to say that the Great War is the only thing on anyone's minds. It's not able to address everything, but it touches a wide range of AI behaviours & decision making systems so that computer opponents fight smarter & harder. You can purchase equipment from the private sector, a new economic system. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. Keep your eye on this one. Expert AI puts in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. Furthermore, we're worried its commitment to extending the timeline from 1857 through to 2050 is a bit ambitious, given the vastly different worlds represented in that start and end date. The mod will be automatically downloaded and will populate the mods section in HOI4's launcher. To activate the mode you have installed; Run the game. HOI4 and in fact most Paradox games are very easy to mod, and spending a small amount of time to learn the code is enough to start modding; however this isn't the case for adding new graphics, provinces or juggling with interface files, which has no documentation at all. One hundred years ago, a war in Europe erupted which would change the world as we know it. Hearts of Iron 4: Communist USA, Germany, Soviet Union, United Kingdom, Japan, Fuhrerreich Italy, Kaiserreich France
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